What are the responsibilities and job description for the 3D Animator position at NIST Institute?
Role
:
3D Animator
Employment Type
:
Permanent Job, Full Time
Education
:
Bachelor’s degree or equivalent in Animation, Computer Graphics, Fine Arts, Game Design, or a related field.
Technical Skills
:
Strong knowledge of 3D animation principles, including timing, weight, appeal, anticipation, and exaggeration.
Portfolio
:
A strong portfolio demonstrating a range of animations (character, object, camera movements, etc.), showcasing your skills and creativity in the field.
Experience
:
3 years of proven experience as a 3D Animator with expertise in creating high-quality animations for various projects (training videos, games, films, VR/AR, etc.)
Location
:
Chennai
Responsibilities
Create 3D Animations: Design and produce high-quality character and object animations using industry-standard tools such as Maya, Blender, or 3ds Max.
Character Rigging & Animation: Work with rigging artists to ensure characters are properly rigged and can be animated with flexibility and ease.
Motion Capture Integration: Use motion capture data to enhance animations, refining and adjusting keyframes for smooth movement and realistic motion.
Animation Sequences: Create full animation sequences, including character actions, facial expressions, camera animations, and props.
Collaboration: Work closely with the creative team (including directors, designers, and modelers) to ensure that animations align with the overall project vision and technical requirements.
Quality Control: Continuously improve the quality of animation, ensuring that the motion is fluid, believable, and meets production standards.
Feedback & Iteration: Revise and refine animations based on feedback from clients, directors, and the creative team.
Stay Updated: Keep up with the latest trends and best practices in 3D animation, including emerging animation tools and software.
Candidate Profile
Proven experience as a 3D Animator, with a strong portfolio showcasing character and object animations.
Proficiency in 3D animation software such as Autodesk Maya, Blender, 3ds Max, or Cinema 4D.
Solid understanding of animation principles (e.g., timing, weight, appeal, anticipation, and exaggeration).
Experience with motion capture integration and keyframe animation.
Knowledge of character rigging and the ability to work closely with rigging artists to ensure proper deformation and flexibility.
Strong understanding of camera work, lighting, and rendering in an animated environment.
Ability to create smooth, lifelike movements and realistic expressions for characters and objects.
Excellent attention to detail and ability to iterate based on feedback.
Ability to work well in a team and collaborate with other departments to achieve project goals.
Contact details
Email
: deensha.ghouse@nistglobal.com
Contact Person
: Mr.Deensha
Contact No.
: 91 7305020637
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