What are the responsibilities and job description for the Embedded Software Engineer position at True Anomaly?
YOUR MISSION
As part of our Embedded Flight Software team, you will work on real-time, performance-critical software for spacecraft systems, covering development from early concepts through final deployment. This role offers hands-on experience in developing and optimizing embedded and flight software, accelerating key functions on space hardware, and learning to meet stringent real-time performance needs. You will gain experience at every phase of the spacecraft program including design, analysis, manufacturing, test, and flight. The company culture is one of innovation and speed, so if you are looking for a place that allows you to reach your full potential, this is the job to consider.
RESPONSIBILITIES
- Develop, implement, and test real-time embedded software for spacecraft systems
- Perform requirements review and verification analysis, test plan and coverage analysis, and develop inputs to review documentation
- Assist with system integration, testing, and flight software deployment
- Optimize embedded software for timing, efficiency, and performance on specialized hardware
- Hands on support for component, system, and spacecraft integration of electronics
- Collaborate with other mechanical, thermal, electrical, firmware, and software engineers to ensure the best product is delivered
- Drive improvements to minimize cost and schedule while maximizing reliability and capability
QUALIFICATIONS
- Bachelor’s degree in Electrical Engineering, Computer Engineering, Computer Science, or a related field
- Foundational experience with real-time or embedded systems, microcontroller or microprocessor-based development
- Proficiency in C or C and Rust
- Familiarity with FPGA fundamentals and an eagerness to develop FPGA-based solutions for real-time applications
- Familiarity with reading schematics and data sheets for components
- Familiarity with real-time operating systems (RTOS) and software for low-latency applications
- Knowledge of different IP protocols, interfaces, and hardware subsystems
- Passion for the space industry
- Demonstrated ability to work in a multidisciplinary team
- Demonstrated ability to work autonomously with little input on requirements or management oversight
- Excellent written and verbal communication skills
PREFERRED SKILLS AND EXPERIENCE
- Exposure to Rust programming for performance-sensitive systems
- Experience developing and/or producing embedded software for space applications
- Basic experience with System Verilog and/or FPGA development for performance-critical applications
- Knowledge of hardware/software co-design and real-time performance tuning
- Familiarity with simulation tools and performance profilers
- Interest in real-time acceleration techniques, such as DMA, optimized memory access, or hardware offloading
COMPENSATION
- Base Salary: $87,000-$105,000 for Embedded Software Engineer I; $110,000-$136,000 for Embedded Software Engineer II
- Equity Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave
Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience
ADDITIONAL REQUIREMENTS
- Ability to maintain or obtain TS//SCI clearance
- Work Location—this role will be onsite at our GravityWorks factory in Centennial, CO. Expectation to be in the office 4 days per week.
- Work environment—the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.
- Physical demands—the physical demands of the job, including bending, sitting, lifting and driving.
This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite
Salary : $87,000 - $105,000