Job Posting for Technical Artist AR/VR (Freelance, Automotive) at designface®
🚀 We are looking for a Technical Artist AR/VR
to support the development of high-quality, interactive VR and AR experiences for automotive design reviews and user clinics. You will be responsible for building a fully functional, self-contained 1. VR and 2. AR scene that can be launched and reviewed without technical supervision, including tracking, scene referencing, hardware setup, and final build delivery.
Your Profile
Proven experience in Unreal Engine or Unity for automotive or complex real-time 3D environments
Ideally with experience in Autodesk VRED (bonus)
Strong knowledge of VR headset integration (e.g. HTC Vive Pro 2, Varjo, Meta Quest via PC VR, Apple Vision pro)
Solid understanding of AR scene calibration, tracking & referencing (e.g. marker tracking, positional alignment, Vive Tracker)
Confident handling of 3D data (CAD/FBX/GLTF), mesh cleanup and polygon modeling basics
Able to independently produce an experience that’s robust, intuitive and technically reliable
Well-informed in hardware/software selection and setup for AR/VR projects
Clear communicator, structured and self-sufficient in implementation
Fluent in English, German is a plus
What we offer
A focused 8-week project with clear deliverables
The opportunity to work on cutting-edge AR/VR experiences in the automotive sector
Flexible work setup: remote or on-site (Munich)
Collaboration with a compact, design-oriented team
Interested?
Please send your portfolio or a short reference of your AR/VR experience – especially around:
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