What are the responsibilities and job description for the Level Designer Job at Astarte Industries Inc. in Scottsdale position at Astarte Industries Inc.?
About Us
Astarte Industries is at the forefront of tactical shooter game development, and we are on the lookout for a Level Designer to join our passionate team. Our current project, Bellum, is a First-Person Military Tactical Shooter set in the near future, designed to push the boundaries of realism and immersive gameplay.
Role Overview
As a Level Designer at Astarte Industries, you will be responsible for designing, building, and iterating on game levels that align with the gameplay, narrative, and artistic vision of Bellum. You will work closely with game designers, artists, and programmers to develop environments that are not only visually stunning but also offer engaging and strategic gameplay. This role is crucial for player experience by creating well-thought-out level design.
Key Responsibilities
Level Design & Implementation :
- Design and create engaging, strategic, and visually appealing game levels using Unreal Engine.
- Develop layouts, gameplay flow, and pacing to ensure an optimal player experience.
- Implement gameplay elements and use environmental storytelling to enhance the overall narrative and player immersion.
- Work closely with game designers, artists, and programmers to ensure level design aligns with the overall game vision.
- Iterate on level designs based on feedback from playtesting, QA, and other team members to refine gameplay and flow.
- Integrate assets, lighting, and effects into levels while maintaining performance and visual quality.
- Optimize levels for performance without sacrificing visual quality or gameplay experience.
- Ensure levels are designed to support both single-player and multiplayer scenarios, taking into account balance, flow, and replayability.
- Collaborate with technical teams to resolve any level-related issues and implement efficient workflows.
- Minimum of 1 year of experience working with Unreal Engine as a Level Designer.
- Experience designing levels for at least one shipped title, preferably in the AAA or high-profile indie space.
- Strong understanding of level design principles, including layout, pacing, flow, and balance.
- Familiarity with optimization techniques for performance and scalability in game environments.
- Creative problem-solving skills with the ability to think outside the box.
- Strong communication and collaboration skills, with the ability to work effectively in a team environment.
- Passion for game design and creating memorable player experiences.
- Willingness to relocate to Scottsdale, AZ, relocation support will be provided.
- Work on an innovative, high-profile title with a passionate team.
- Opportunity to make a significant impact in the gaming industry.
- A collaborative and inclusive work environment that values creativity and innovation.
Technical Integration & Optimization :
Requirements
Experience :
Technical Skills :
Soft Skills :
Preferred (but not required) :
Why Astarte Industries?
How to Apply
If you’re excited about creating engaging game levels and meet the qualifications above, we want to hear from you! Please submit your resume, cover letter, and portfolio to careers@astarte.industries.
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