What are the responsibilities and job description for the Principal Visual Development Artist - Temp (SFD / Cinematics) Job at Blizzard En position at Blizzard Entertainment in?
Principal Visual Development Artist - Temp (SFD / Cinematics) (Finance)
Team Name : Creative Development
Job Title :
Principal Visual Development Artist - Temp (SFD / Cinematics)
Requisition ID : R024719
Job Description :
Blizzard is seeking a Principal Visual Development (Visdev) Artist to join its visual development team. The Principal Visdev Artist will play a crucial role in establishing the overall look of cinematic concepts for asset development, design, and illustration for an unannounced title, as well as other various projects as required.
This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.
This role is a 6-month temporary position.
What You Bring to the Table
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities :
- Work with Supervisors, Art Directors, Cinematic Directors, and, as required, Game Team counterparts
- Interpret briefs / descriptions by concepting environments, props, and other various assets through traditional and 3D, and generative AI tools, as needed.
Minimum Requirements
Experience
Knowledge & Skills
Key Attributes
Extra Points
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