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VFX Artist Job at Darco International Inc in City of Daşşak

Darco International Inc
New York, NY Full Time
POSTED ON 1/19/2025
AVAILABLE BEFORE 4/16/2025

Responsibilities :

  • Creation of Visual effects using Unreal 5 and a variety of technical approaches, matching the visual style of the game.
  • Creation of most of the required VFX assets (meshes, textures, flow maps, image sequences, vertex animations, etc.).
  • Communicate well with designers to collect all relevant information for the effect creation.
  • Work together with VFX Lead, Tech Art and Code to ensure the highest quality and best performance for effects.
  • Follow through with an effect and keep it on the radar until it is fully implemented and working as intended.
  • R&D for the effect pipeline – new tricks and techniques.
  • Work on further improvements and customization of our existing effects toolset (e.g., helping to build a library of useful material functions, Niagara module, VFX blueprints, etc.).

Qualifications & Skills :

  • 2 years’ experience as a VFX artist in a studio (we are flexible regarding the experience depending on the quality of the portfolio, delivered test task and interviews).
  • Experience with Unreal 5 (Niagara, Blueprints, etc.).
  • Experience with Realtime VFX, understanding the obstacles and challenges.
  • Capability of VFX asset creation (meshes, textures, flow maps, image sequences, vertex animations, etc.).
  • Ability to adapt to visual styles.
  • Ability to create custom shaders and post effects.
  • Inquisitive mindset and creative approach to work : capable of creating effects in a constrained environment (project-specific performance requirements, amount of emitters and particles, etc.).
  • Organized and responsible workflow to maintain file hygiene.
  • Excellent communication skills and proven ability to work within a team.
  • Pluses :

  • Experience with video visual effects software particles, e.g., Adobe After Effects.
  • Basic programming or scripting skills.
  • Passion to grow your skillset and to include a variety of techniques into your effects (e.g., metaballs, fluid simulation, morphing, complex particle behavior, etc.).
  • Willingness to invest in tools design, further development, and documentation (sending your requests to the tools code team).
  • General CG artistic skills, such as animation, camera work, and hand drawing skills.
  • Email : contact@interntimes.com

    Ph : 91-7728038245

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