What are the responsibilities and job description for the Staff Software Engineer - XR & Immersive Content position at Dolby Laboratories?
Join the leader in entertainment innovation and help us design the future. At Dolby, science meets art, and high tech means more than computer code. As a member of the Dolby team, you’ll see and hear the results of your work everywhere, from movie theaters to smartphones. We continue to revolutionize how people create, deliver, and enjoy entertainment worldwide. To do that, we need the absolute best talent. We’re big enough to give you all the resources you need, and small enough so you can make a real difference and earn recognition for your work. We offer a collegial culture, challenging projects, and excellent compensation and benefits, not to mention a Flex Work approach that is truly flexible to support where, when, and how you do your best work.
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Dolby’s consumer entertainment and cinema businesses are bringing Dolby’s breakthrough technologies, powering the world’s top movies, TV shows, music, games, and live sports to more places around the world across a wider range of consumer experiences and devices.
We're looking for a passionate, experienced developer to revolutionize how artists bring XR to life. If you love to solve complex software and hardware challenges, collaborate with industry leaders, and solve for user needs, this is your chance to make a lasting impact. Come build the tools that will define the next era of entertainment!
Job Responsibilities :
- Build cutting-edge Dolby Atmos content creation tools for XR
- Discover, develop, and deploy immersive content creation workflows
- Collaborate with engineering and research teams to prototype and productize
- Collaborate with B2B XR partners to gather professional user feedback
- Mentor junior engineers and contribute to the technical direction of the team
- Stay current with industry trends and emerging technologies for XR
Candidate Requirements :
Preferred Qualifications :
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