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Experienced Modes Software Engineer - College Football

EA SPORTS
Orlando, FL Full Time
POSTED ON 4/12/2025
AVAILABLE BEFORE 5/11/2025
Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA SPORTS FC soccer, NHL® hockey, and EA SPORTS College Football.

We're looking for an experienced generalist software engineer who would be interested in developing features for EA SPORTS College Football’s various in-depth Modes, such as Dynasty and Road To Glory. Our Modes engineers develop and extend features in the game to facilitate user experiences that extend beyond twitch gameplay, and they contribute to a connected and socially interactive game experience. Above all, we're looking for an engineer who is excited to use their talent and experience to build AAA quality games. You will report to the engineering manager for the team.

This position will be hybrid/onsite in Orlando, FL.

Your Responsibilities

  • Develop and extend offline and online features.
  • Write technical documents for user facing features.
  • Plan & implement a feature's core logic and flows.
  • Monitor and address performance and stability impacts of features.
  • Work with designers to gather requirements and propose technical solutions.
  • Work with a team of other engineers in a collaborative environment while being overseen by a tech lead.

Your Qualifications

  • 3 years of experience in C software development.
  • Able to review, test, debug, and extend existing code.
  • Experience with software engineering principles and architectural design.
  • Knowledge of data driven systems
  • Skills debugging complex applications
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.
  • Knowledge of database systems, client-server architecture, multi-threaded architecture, and/or scripted (i.e. Python, Lua) and/or interpreted (i.e. C#) languages is a bonus.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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