Demo

Technical Artist

Ember Lab
Orange, CA Full Time
POSTED ON 2/12/2025
AVAILABLE BEFORE 4/12/2025

Technical Artist 


At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.


As a Technical Artist, you have a strong technical understanding that can be used to achieve a desired artistic style.You will work across teams to discover and improve the overall aesthetic and efficiency of the game.


Description 


  • Develop visually stunning materials for characters, effects, and environments. 
  • Create efficient and user-friendly materials and material functions that can be used by other artists. 
  • Communicate and collaborate with artists and engineers to develop and refine a wide variety of visual effects.
  • Ensure smooth performance and high-quality visuals on console hardware by optimizing materials and game assets.
  • Troubleshoot and resolve technical challenges related to art integration, performance, and visual consistency.
  • Enhance visual fidelity and overall aesthetic appeal by actively researching, evaluating, and integrating new techniques and technologies into the development pipeline.


Requirements 

  • 5 years of experience as a technical artist.
  • Expert working knowledge of UE5.
  • Experience with utilizing render targets for landscape, wind, water, and foliage simulations.
  • Familiarity with Unreal’s Niagara VFX system.
  • Proficiency in material look development and strong understanding of Unreal Engine's material graph.
  • Ability to create organized and readable material graphs that are flexible enough to support artist needs over the course of the project.
  • Experience creating complex shaders that can evolve over the course of game development.
  • Expert knowledge of profiling GPU, CPU, and memory performance in Unreal. 
  • Experience creating shaders for water, post-process, and translucent materials.


Nice to Have 

  • Experience shipping a game from beginning to end.
  • Experience writing shaders in HLSL.
  • Ability to communicate and collaborate with artists and engineers.
  • Familiarity with DCC tools such as Maya, Substance, Zbrush, and Houdini.
  • Familiarity with Niagara Grid 2D.
  • Familiarity with Runtime Virtual Textures.
  • Experience with Niagara Fluids and Sparse Volume Textures. 



Location

  • Onsite preferred open to hybrid or remote work.


To apply: 

  • Please include a portfolio. 


The standard annual base salary range for this role in the U.S. is $130,000 - $180,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.

Salary : $130,000 - $180,000

If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

What is the career path for a Technical Artist?

Sign up to receive alerts about other jobs on the Technical Artist career path by checking the boxes next to the positions that interest you.
Income Estimation: 
$65,700 - $87,740
Income Estimation: 
$83,758 - $120,604
Income Estimation: 
$85,588 - $121,698
Income Estimation: 
$65,700 - $87,740
Income Estimation: 
$83,758 - $120,604
Income Estimation: 
$85,588 - $121,698
Income Estimation: 
$85,588 - $121,698
Income Estimation: 
$83,758 - $120,604
Income Estimation: 
$107,234 - $139,779
Income Estimation: 
$103,927 - $151,388
Income Estimation: 
$140,241 - $201,367
Income Estimation: 
$51,526 - $68,848
Income Estimation: 
$65,700 - $87,740
Income Estimation: 
$61,481 - $94,767
Income Estimation: 
$65,415 - $88,333
View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

Job openings at Ember Lab

Ember Lab
Hired Organization Address Orange, CA Full Time
Senior Lighting Designer At Ember Lab, our goal is to create powerful, transformative experiences that impact people for...
Ember Lab
Hired Organization Address Orange, CA Full Time
About Us: We released our debut game, Kena: Bridge of Spirits, in 2021. At Ember Lab, we aim to create powerful, transfo...

Not the job you're looking for? Here are some other Technical Artist jobs in the Orange, CA area that may be a better fit.

Technical Artist

Paydirt Games, San Juan Capistrano, CA

Technical Artist

LightSpeed Studios, Irvine, CA

AI Assistant is available now!

Feel free to start your new journey!