Demo

Product Developer, FT

First Tactical LLC
Modesto, CA Full Time
POSTED ON 2/2/2025
AVAILABLE BEFORE 5/2/2025

Job Description

Job Description

ESSENTIAL DUTIES & RESPONSIBILITIES :

  • Bill of Materials (BOM) Management : Ensure that BOMs, labels, artwork, packaging, and presentation pages in Tech Packs are maintained with accurate materials, trims, images, and technical data sheets for both apparel and hardlines.
  • Prototype & Sample Review : Oversee the review process for apparel prototypes, samples, pre-production, TOP samples, as well as hardline prototypes (e.g., tactical belts, bags, accessories, tools, footwear, socks, gloves) to ensure materials and trims are accurate.
  • Artwork and Lab Dip Approval : Review and approve artwork, color lab dips, fabric samples, and hardline design concepts (e.g., packaging, branding) from development through production.
  • Tracking and Development : Establish and maintain tracking for materials, trims, and components used in both apparel and hardline product development, ensuring timely sourcing and alignment with product and brand direction.
  • Cross-Functional Collaboration : Work closely with Design, Development, Engineering, and Technical Design teams to facilitate the sourcing and development of products that meet brand goals, product specifications, and market needs across apparel and hardlines.
  • Quality and Standards Compliance : Ensure products—both apparel and hardlines—meet corporate quality standards, regulatory requirements, and product-specific standards for performance, durability, and safety.
  • Cost Optimization : Actively seek materials, methods, and techniques for both soft and hardline products that align with cost goals and maintain margin targets.
  • Vendor Communication : Clearly communicate sourcing requirements, testing protocols, pricing goals, and quality standards to vendors, ensuring all technical and commercial needs are met for both apparel and hardline categories.
  • Timely Development : Ensure product development processes for both apparel and hardline products adhere to corporate timelines and milestones, keeping internal teams informed on progress and any changes.
  • Regulatory Compliance : Understand and enforce rules, regulations, and certifications required for both apparel and hardlines, ensuring products meet all industry standards.
  • Product Testing : Manage product and wear testing for both apparel and hardlines, ensuring compliance with vendor manuals and certifications, as well as functional and safety testing for hardline products.
  • Tech Pack Accuracy : Ensure the accuracy and maintenance of all technical packs, BOMs, and pricing information for apparel and hardline products throughout the product lifecycle.
  • Innovation and Trends : Proactively research and integrate innovative materials, trims, technologies, and color trends that support the brand’s mission, including new hardline product categories such as home goods, tech accessories, sporting equipment, and more.
  • Other duties as assigned.

EXPERIENCE / EDUCATION :

  • Degree in Fashion Design, Industrial Design, Engineering, or a related field, or equivalent experience in tactical product design and development.
  • Experience : 5-8 years of experience in product design and development within the tactical, military, or outdoor gear space, with expertise in both apparel and hardline gear categories.
  • Technical Skills :
  • Proficiency in MS Office Suite (Excel, Word, Outlook).
  • Advanced proficiency in design and technical software such as Adobe Illustrator, AutoCAD, or SolidWorks for 3D design and prototyping.
  • Experience with pattern-making software for apparel and CAD software for hardline gear is a plus.
  • Strong understanding of materials science, including knowledge of tactical fabrics, waterproofing technologies, flame-retardant materials, and advanced stitching techniques.
  • Deep understanding of testing protocols (e.g., NIJ, ANSI, ISO certifications) relevant to tactical products.
  • PHYSICAL DEMANDS / WORK CONDITIONS :

  • Sitting : The role requires extended periods of sitting at a desk or workstation, with occasional breaks.
  • Typing and Computer Work : Frequent use of a computer, including mouse, keyboard, and graphic design software, requiring dexterity and visual acuity.
  • Vision : Ability to see clearly and distinguish fine details in design work and screen-based tasks for extended periods.
  • Specific vision abilities required by this job include close and distance; for color a minimum of average rating on the Munsell Farnsworth 100 Hue Color Discrimination Test.
  • Hearing and Speaking : Regular communication with colleagues, team members, and external partners through phone, video conferencing, and in-person meetings.
  • Reaching : Occasional reaching for materials, equipment, and design tools within the office environment.
  • Lifting : Ability to lift and carry light office supplies or materials (up to 10-15 pounds), such as files, documents, or small packages.
  • Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

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