What are the responsibilities and job description for the Embedded Engineer position at Futran Tech Solutions Pvt. Ltd.?
Job Description :
We are looking for an experienced Embedded Linux Porting & Build Engineer to join our innovative team.
The team is building an EPG application on the Flutter UI Framework.
The ideal candidate will possess a deep understanding of embedded systems, CPU architecture, and low-level programming.
You will be responsible for porting applications, optimizing builds across multiple platforms, and developing tailored solutions for embedded Linux systems.
Key Responsibilities :
Porting & Optimization :
Port applications to various CPU architectures such as ARM, RISC, and MIPS.
Optimize performance and ensure compatibility across platforms.
Cross-Compilation & Build Systems :
Work with cross-compilation toolchains and build systems including GCC, CMake, and Bitbake.
Automate and streamline the build processes for embedded platforms.
Yocto Development :
Write and maintain Yocto recipes to support custom Linux builds for embedded devices.
Collaborate with hardware engineers to integrate and test Yocto-based solutions.
Work with cross-compilation toolchains and build systems including GCC, CMake, and Bitbake
Low-Level Programming : Efficiently manage memory, implement low-level algorithms, and handle hardware-specific programming in C / C .
Collaboration & Support :
Work closely with the software and hardware teams to deliver integrated embedded solutions.
Debug and resolve issues related to porting and building across architectures.
Skills :
Must have Knowledge either on
RDK-V experience
Yocto Experience
C / C
Good understanding of Mediapipeline or Graphics or DRM. Hands on experience on any one of these modules
Good experience in triage performance issues related to AV pipeline or Graphics and DRM
A Media platform level engineer who has experience in Application porting on MIPS platform
Efficiently manage memory, implement low-level algorithms, and handle hardware-specific programming in C / C .
Very good understanding and debugging experience on either of the modules Media pipeline, Graphics, DRM.