What are the responsibilities and job description for the 2D Animator Level 2 Job at Games Global Operations Limited in Lovell position at Games Global Operations Limited?
Overview :
We are seeking a creative and skilled 2D Animator to join our dynamic team. The ideal candidate will have a strong understanding of animation principles and storytelling, with the ability to create high-quality 2D animations that captivate and engage audiences.
Responsibilities :
Conceptualise and Produce Animatics
References storyboards to produce animatics with assets from relevant parties e.g. Game and 3D Designers.
Liaises with Game Designer and relevant parties for input and approval.
Work with Game Designer and relevant parties to refine timing and editing.
Produces final animatic for use by relevant parties e.g. Game and Sound Designers.
Brand Integrity
Design animations that support the game theme and target audience.
Maintains Brand integrity throughout the game's design, main, payouts, bonus screens, intro and sound.
Takes into account cultural references and perceptions as per best practice.
Conducts research when necessary to facilitate meeting the projects requirements.
Produces Game & Character Animations
Produces final animations in required format for implementation.
Conceptualizes new game & character animations based on storyboards and input from relevant parties.
Creates or requests any additional assets required.
Liaises with relevant parties for input and approval.
Provide Technical Support
Provides training and mentoring.
To have an effective working knowledge of the product software.
Promote the correct archiving and template systems.
Understand and have knowledge of the technical aspects of building the relevant software product.
Actively seeks to understand and meet stakeholder expectations and product requirements.
Specialist Outputs
Ability to conceptualise and drive the creation process of animation.
Regularly conduct in depth competitor research.
Document research and present findings to the team regularly.
Ensure the animation process is competitive and optimised.
Collaborates closely on overall product sequencing and timing.
Qualifications :
Graphic Design Diploma / BA Multimedia in Digital Visual Arts or equivalent experience in relevant industry
Relevant software experience i.e. After Effects AND Spine (4 years plus)
Minimum 2 years relevant design experience
NB : All applications must be submitted with a portfolio.
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