What are the responsibilities and job description for the Game Systems Designer (Contract) position at Hanson Consulting Group?
Job Description
Job Description
Hanson Consulting Group is seeking a Games Systems Designer (Contract) to join our client’s team in the gaming industry! This role is hybrid / remote from San Diego or Irvine, CA.
In this role, you will collaborate with our client’s team to design captivating game systems that keep players entertained and rewarded for a multiplayer action RPG. The ideal candidate has a proven track record in designing and balancing complex game systems, designing with a focus on product goals, and understanding player motivations across different RPG genres. This is a great opportunity for someone who possesses strong math and data analysis skills, along with a love for spreadsheets and formulas.
Job Responsibilities :
- Work closely with the client’s team to own the design, implementation, and maintenance of progression, itemization, skill tree, and upgrade systems.
- Implement features in the Unreal Editor using Blueprints.
- Balance progression and itemization values, as well as guide moment-to-moment combat tuning for players and enemies.
- Generate documentation to clearly communicate ideas, goals, and work with production on feature breakdowns and planning.
- Work in strike teams, collaborating with UX Design, Engineers, QA, and other Game Designers to implement major features.
- Understand and ensure holistic synergy between all game systems and content.
Qualifications :
Benefits :
Salary : $50,000