What are the responsibilities and job description for the Hireio, Inc. is hiring: Software Engineer-Graphics in Seattle position at Hireio, Inc.?
Responsibilities
Be responsible for developing new interactive experiences from prototypes to product release.
Develop the latest state of art AR graphics rendering technology.
Work closely with AI researchers to integrate cutting edge new AR / AI algorithms.
Collaborate with tools team engineers to improve the capabilities of effect creation tools and optimize the effect design workflow.
Work closely with the creative design team and product managers to deliver the most fun, expressive, and delightful experiences.
Optimize rendering performance by identifying and addressing bottlenecks in the graphics pipeline, leveraging hardware capabilities, and implementing efficient algorithms.
Minimum Requirements
B.S. or M.S. in Computer Science or related field with 5 years of software development experience.
Proven track record of delivering real-time rendering solutions in AR, VR, game development, or related industries.
7 years of experience in immersive design and engineering, real-time graphics rendering, or gameplay development.
Strong understanding of one or more graphics APIs (OpenGL, DirectX, Metal, or Vulkan) and shader programming languages (such as HLSL or GLSL). Strong in 3D mathematics.
Strong understanding and hands-on experience with asset pipeline, scripting, shader, and real-time rendering pipeline, with experience in realistic lighting, shadows, reflections, and special visual effects.
Experience leading a small technical team working on complex graphics-related projects and solving challenging engineering problems in the graphics domain.
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