What are the responsibilities and job description for the Studio Artist - Games position at Meta Inc?
Summary :
Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.
Required Skills :
Studio Artist – Games Responsibilities :
Work with video game design, Unity, and Unity canvas components to build the next generation of online multiplayer games for Meta's Oculus Quest.
Create clear UX flows and UI designs from layout to prototyping, rapid iteration and review, to final quality for each release.
Work with various 2D / 3D Software packages.
Help drive a consistent visual language within the UI and a standardized approach to implementation.
Create core game features, including storylines, role-play mechanics, and character biographies for augmented reality / virtual reality (AR) gameplay.
Develop gameplay experiences to ensure the critical and commercial success of the Oculus Quest product.
Document all aspects of formal game design, using mock-up screenshots, sample menu layouts, gameplay flowcharts, and other graphical devices.
Work in a fast-paced rapidly iterative AAA Studio and on live service titles including A / B testing UI flows and with the art and engineering teams to guide creative and engine-efficient solutions for the UI.
Collaborate with tools and engine teams to continually improve upon our custom workflows and technology.
Solicit, obtain, and integrate feedback from designers and engineers into original game design.
Conduct regular design reviews throughout the game development process.
Minimum Qualifications :
Minimum Qualifications :
Master’s degree(or foreign degree equivalent) in Game Design, Computer Graphics, Computer Science, Computer Software, Computer Engineering, or related field.
Requires completion of a university-level course, research project, internship, or thesis in the following :
3D and 2D art creation software such as Maya, Photoshop, Unity, Sketch or Illustrator
Coding in one of the following industry-standard languages : C#, C, C , or Java
Game engines such as Unity or Unreal Engine
Creating custom shaders using tools such as Shader Graph or HLSL, AND
Creating real time UI animations both using code and built-in Unity tools.
Public Compensation :
144,354 / year to $170,500 / year bonus equity benefits
Industry : Internet
Equal Opportunity :
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
Salary : $170,500