Demo

Game Animator

Mob Entertainment
St. Louis, MO Full Time
POSTED ON 4/5/2024 CLOSED ON 6/12/2024

What are the responsibilities and job description for the Game Animator position at Mob Entertainment?

MOB Entertainment is looking for a talented Game Animator to collaborate with a team of other Animators, Storyboard Artists, Technical Artists and Programmers to tell a story and help us continue to push the limits of character animation for our upcoming titles.

 

WHAT YOU'LL DO: 

● Assist a team of animators in the development of high quality in-game animations and cinematics.

● Reference storyboards if provided.

● Develop excellent visual frames and strong poses that represent the characters and serve the game's design goals.

● Partnering with the animation team to help develop a unique animation style for specific characters

● Present work to the team, seek input, and incorporate feedback from leads and teammates.

● Commit to deliverables and manage your goals within regular milestones and deadlines, while maintaining the appropriate style over the course of a project.

● Continually refine processes for animation throughout production to increase productivity for the animation team.

● Animate a diverse range of compelling, alluring, and fear inducing creatures/characters that support unique and dynamic gameplay.

 

WHAT YOU NEED:

● 2 years of experience animating in Autodesk Maya

1 years of experience with animation implementation utilizing Unreal Engine

● Ability to match the style and bar for animation on project’s through the delivery of high quality animation

● Strong understanding of body mechanics 

● A keen eye for performance and weight

● Experience with creature animation (bipedal & quadrupedal)

● Self-motivated, strong work ethic, able to work collaboratively and inspire in a team environment

● Creativity in problem-solving and the ability to think outside of the established solutions

 

PLUSES

● Experience with game animation implementation into engine

● Working with animation blend trees and have previous experience with node-based animation editors in a commercial or proprietary game engine.

 

You’ll need to provide us with:

● Your Resume

● Your Portfolio or Reel – Only digital applications will be accepted such as a website, blog, or online album. Physical media will not be accepted.

 

 

OUR CORE VALUES:

  • Storytelling
  • Quality
  • Obsession
  • Creativity
  • Subversion
  • Collaboration
  • Scrappiness

 

EMPLOYEE EXPECTATIONS:

  • Kindness
  • Result-Oriented
  • Autonomy
  • Efficiency
  • Humility
  • Be real.
  • Be weird.

#LI-Remote

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