What are the responsibilities and job description for the Simulator Software Engineering Intern position at Oceaneering International, Inc.?
Oceaneering is a global provider of engineered services and products, primarily to the offshore energy industry. We develop products and services for use throughout the lifecycle of an offshore oilfield, from drilling to decommissioning. We operate the world's premier fleet of work class ROVs. Additionally, we are a leader in offshore oilfield maintenance services, umbilicals, subsea hardware, and tooling. We also use applied technology expertise to serve the defense, entertainment, material handling, aerospace, science, and renewable energy industries.
This is a paid Summer Engineering Internship Program (mid May to early August). As an intern with our Austin Software group, you'll work to assist in development/testing of our underwater vehicle program doing Unity development and 3D Modeling. Additional responsibilities may include user documentation, testing and requirements gathering.
Your job responsibilities and projects will be based upon your experience and educational background to provide real life application of your classroom knowledge. You'll work closely with a mentor to ensure your developmental goals are met and that you meet your performance expectations.
There is an opportunity for team building, meet and greet lunches with our executive team, facility tours, and off-site ventures. This is an exciting opportunity to learn 'real world' experience and accelerate your career by working with a leader in the oil and gas, aerospace, and entertainment industries.
No relocation or housing assistance is being offered.
ESSENTIAL
* Carries out tasks as assigned by Project Manager and the Software Development Manager. Tasks would generally be Unity development, Simulation development, 3D Modeling and documentation.
* Assist in preparing presentations, articles, and technical papers.
* Interface inside and outside a meeting setting with project team members and clients.
REQUIRED
* BS or BA candidate at an accredited University, pursuing a degree in Software Engineering, Game Development or equivalent
* Minimum 2.5 GPA
* Experience with Microsoft Office
* Experience with the Unity development platform
* Experience with C#
* Experience with creating basic models and manipulating models in Blender
* Must be legally authorized to work in the United States without company sponsorship now or in the future
DESIRED
* Ability to work in a high-performance team on projects with constantly shifting schedules
* Experience with C
* Strong background in physics
This position is Hybrid - Remote and will require commuting to a designated office. Hybrid work schedules are determined by the hiring manager based on business need.
All qualified candidates will receive consideration for all positions without regard to race, color, age, religion, sex (including pregnancy), sexual orientation, gender identity, national origin, veteran status, disability, genetic information, or other non-merit factors.
We strive to maintain a truly diverse workforce at Oceaneering. From recent college graduates to transitioning military veterans, we pair talented job seekers with rewarding positions. All qualified candidates will receive consideration for all positions without regard to race, color, age, religion, sex (including pregnancy), sexual orientation, gender identity, national origin, veteran status, disability, genetic information, or other non-merit factors.