What are the responsibilities and job description for the Animation Technical Director Job at Paramount Animation in Los Angeles position at Paramount Animation?
Member SummaryQuick Summary (full description below) : Paramount Animation seeks a Technical Director (TD) to support artists and production teams by developing tools, workflows, and providing pipeline support across departments like Editorial, Story, and Art / Design. The role involves troubleshooting technical issues, enhancing production workflows, and collaborating with team members in a hybrid work environment.Years of Experience Required : 2 years developing ShotGrid-based tools / workflows (24 Months)Salary : $2,300 – $3,100 per week (45-hour week; $48.43–$65.27 / hour)Required Experience : ShotGrid development, advanced Python programming, pipeline troubleshooting, and pre-production workflowsPreferred Skills / Experience : Familiarity with industry tools (e.g., Maya, Nuke, Houdini), knowledge of machine learning tools, and USD workflowsWorkplace Requirements : Los Angeles, CA; hybrid work modelEducation Requirements : Required : Undergraduate or graduate degree in Computer Science, Computer / Electrical Engineering, Computer Graphics, or related fieldHard Skills Required : Advanced Python, ShotGrid, ShotGrid Toolkit, Linux / Windows / MacOS, and PySide / Qt for UI developmentSoft Skills Required : Strong problem-solving, communication, organizational, and mentoring skillsBenefits : Not mentionedFull PostingCompany Name : Paramount AnimationJob Title : Technical DirectorLocation : Los Angeles, CARequisition # : 41989Job Summary : Paramount Animation is seeking a Technical Director to provide technical support, develop tools and workflows, and troubleshoot issues across production teams for animated films. The TD will collaborate with artists, vendors, and other team members in a fast-paced production environment.Responsibilities : Communicate with artists to identify and troubleshoot production issues.Gather requirements from stakeholders to develop robust software solutions.Provide ShotGrid support and enhance workflows for production teams.Create integrations for third-party and proprietary tools.Write and maintain documentation and training materials for workflows and tools.Work closely with vendors contributing to film production.Apply analytics to streamline studio operations.Mentor interns and contractors as needed.Assist with implementing USD best practices and workflows.Basic Qualifications : 2 years of experience developing ShotGrid-based tools / workflows in a production environmentAdvanced knowledge of Python, ShotGrid, Maya, and pipeline toolsProficiency in Linux, Windows, and MacOS platformsStrong understanding of pre-production workflows (e.g., Editorial, Story, Design)Experience developing user interfaces using PySide / QtExceptional problem-solving and communication skillsAdditional Qualifications : Experience in animation, visual effects, or the game industryFamiliarity with industry tools like Nuke, Houdini, and Unreal EngineInterest in machine learning and virtual production toolsExperience with C , MEL, and Qt interface designWorkplace Details : Hybrid position based in Los Angeles, CA.Compensation : Weekly salary range of $2,300 – $3,100 for a 45-hour week. Rates include one hour of daily overtime. Starting pay depends on experience, location, and qualifications. Reference : ECNJOBID-3-67-103-209 in the application#J-18808-Ljbffr
Salary : $48 - $65