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Game Art Department Head, Full-Time Faculty Appointment with Benefits

Ringling College of Art & Design
Sarasota, FL Full Time
POSTED ON 1/16/2025
AVAILABLE BEFORE 4/7/2025

APPLICATION INSTRUCTIONS :

Current Ringling Employees - Apply for jobs internally using the Workday "Jobs Hub" App from Global Navigation Menu on Workday Home Page.

External Applicants - Click the "Apply" button to complete the external application.

Job Description Summary

Job Description

Beginning August 2025

Game Art Department Head

Full-Time Faculty Appointment with Benefits

Job Summary / Basic Function

Ringling College of Art and Design is seeking an experienced faculty member to provide leadership for the Game Art major.

The ideal candidate possesses deep knowledge of the game industry and can communicate a vision for how a Game Art major at a leading art and design school will contribute meaningfully to its future. Prospective candidates should have experience in game development and in higher education. Ideally, they have some college level teaching experience, have created a game title that has shipped, and maintain a passionate vision for excellence in both professional and educational contexts. The Department Head position requires all candidates to regularly assess, revise, and implement the Game Art curriculum in consultation with the area faculty. The Department Head is responsible for managing the area's growth, and will aim to more fully integrate the Game Art program into the dynamic Ringling College Community.

Among the Duties and Responsibilities of this position : Teach and provide leadership in the ongoing development of the Game Art program, including areas of budget management, pedagogy, admission standards, enrollment strategies, and faculty recruitment. This is a full time, renewable 10-month appointment with faculty status and a reduced teaching load during the academic year.

Game Art Program

Game Art has a long history at Ringling College, and as its own program accredited by NASAD, it has been partnered with Computer Animation, then with Virtual Reality Development (VRD). With VRD appointing its first Morganroth Endowed Department Head as of Fall, 2022, Game Art is now both its own program and department. Recognized as one of the top three gaming schools in the world, Ringling College's Game Art major equips students with the skill sets needed for a durable and diverse career in the gaming industry. Students perfect their artistic techniques, study the mechanics of game design and interactivity, and build their own worlds. They engage leading software used by professionals while learning textures, lighting, player options, and user experience. The college believes in hyper marketability, preparing students with top-rate portfolios and understanding the values that game studios are looking for in the most elite of candidates.

Duties and Responsibilities of Department Heads and Program Directors

Department Heads and Program Directors have important, complex, and constantly changing roles within the Ringling College. The roles and responsibilities include, but are not limited to the following :

  • Leadership within the department and Ringling College.
  • Effective and efficient administration of their department or program.
  • Initiative in curriculum and / or program development and planning.
  • Performance evaluation of all full-time and part-time faculty in the department.
  • Guidance to faculty with respect to their teaching performance as well as their professional development.
  • Facilitation of the physical and material needs of the department.
  • Budget forecasting and management of the Game Art operating and capital resources

Education and Experience

Minimum Qualifications (Include evidence of) :

  • Master's degree in Art, Game Design, or a related field, OR a 4 year professional degree in art or design and equivalent professional experience, training and expertise with appropriate record of achievement in the field.
  • Professional or academic leadership experience.
  • Ability to teach multiple levels of game development courses.
  • Ability to clearly communicate and work effectively with faculty, students and administrators
  • Willingness to work in a collaborative educational environment
  • Preferred Qualifications (Include evidence of) :

  • Terminal degree in an appropriate discipline.
  • Experience with Visual Development.
  • Experience with level design and world-building.
  • Experience with 2D design (elements and principles).
  • Experience with storytelling.
  • Accomplished game developer with success leading development teams.
  • Experience with shipped titles in the game industry
  • Special Instructions to Applicants

    Required materials include a cover letter incorporating experiences that address the position requirements; resume or CV; employment history; contact information of three references (names, titles, email, and telephone numbers); examples of personal work; and an unofficial transcript copy of the most relevant degree. Official transcripts will be required upon hire. Student work examples may also be submitted, if available. Candidates may be asked to submit additional materials if needed.

    Applicant Documents

  • Cover letter of interest including specific qualifications.
  • Teaching and administrative philosophy.
  • Resume or curriculum vitae.
  • Examples of recent work and student work, if available.
  • Transcript copy of highest degree.
  • Names, titles, addresses, telephone numbers, and email addresses of three references.
  • General questions regarding the job application process may be emailed to vpaa@ringling.edu.

    Ringling College of Art and Design is an Equal Opportunity Employer. The College provides equal employment opportunity to all persons without regard to sex, age, gender, color, race, national or ethnic origin, religion, marital status, sexual orientation, gender identity or expression, disability, veteran status, genetic information, or any other basis prohibited by law.

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