What are the responsibilities and job description for the Software Engineering Intern position at Sauron?
Sauron is reinventing how homeowners interact with their properties.
We’re Building
We’re overflowing with software problems — and we need young killers ready to learn, build, and ship.
What You’ll Actually Do
We’re Building
- A real-time digital twin of the home.
- A drop-dead gorgeous app to control it.
- Active deterrence that lets houses fight back.
We’re overflowing with software problems — and we need young killers ready to learn, build, and ship.
What You’ll Actually Do
- Build production systems across computer vision, ML, backend, infrastructure, and frontend.
- Design tools to benchmark, validate, and stress-test what you ship.
- Field test your work in live environments — not a college project, not a simulation.
- Move fast, break stuff, fix faster.
- Collaborating, debating, building — no politics, no passengers.
- Shipping fast, testing early, learning even faster.
- Taking ownership across the stack.
- Curiosity > credentials. Hunger > polish.
- You’re studying CS — or you’ve skipped the paper chase and just build things.
- You can explain complex things simply — across engineering, design, and ops.
- You get energy from hard problems and fast environments.
- Computer vision, autonomy, robotics projects.
- Game dev experience (you know how to ship beautiful, interactive UX).
- Built a side project you were obsessed with.
- No meetings to "align." Just building.
- Senior engineers and founders mentor you directly.
- Your code hits production. Your impact is real.
- Real ownership. Ridiculous learning curve.