Demo

Lead Software Engineer (Maya)

Scanline VFX GmbH
Los Angeles, CA Full Time
POSTED ON 2/7/2025
AVAILABLE BEFORE 5/7/2025

As Lead Software Engineer, you would lead a team of engineers to write and maintain the tools necessary to support VFX workflows with a focus on Maya. Our ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and follow through and elevates team members through code reviews and daily engagement and course correction.

Key Responsibilities

  • Take ownership of specific pipeline initiatives from conception to delivery
  • Collaborate with pipeline leadership and production stakeholders to determine user stories and requirements for pipeline development projects
  • Work with Pipeline Architects to interpret user stories and requirements into a project definition - evaluating trade-offs, estimating work effort, and mitigating risks
  • Make tough decisions about features that do and don't fall within the scope of the project, and communicate these decisions clearly to stakeholders
  • Break down work into components and work within an Agile framework to ensure timely delivery to production
  • Ensure that projects align with organizational goals, industry best practices, and scalability requirements
  • Enforce engineering best practices to ensure consistent and high quality code, via code review and mentorship

Qualifications

  • Minimum twelve (12) years Python software development experience
  • Minimum two (2) years in lead role
  • Proven experience leading the design, development, and maintenance of complex VFX pipelines
  • Self-directed, proactive, detailed, organized and solution-oriented personality
  • Strong written / verbal communication and presentation skills
  • Ability to design intuitive and well structured APIs using OOP
  • Deep understanding of artist workflows in Maya, such as modeling, animation, rigging, and tracking / matchmove
  • Experience designing and building pipelines using Maya and OpenUSD
  • Expertise with the latest features of the Autodesk Maya USD ecosystem, including proxy shapes, referencing, UFE, and Hydra is preferred
  • Familiarity with SQL and NoSQL databases preferred
  • 120,000 - $210,000 a year

    This salary range is specific to applicants applying to our position in Los Angeles, CA. To determine your base salary, we consider your qualifications, skills, and experience. These considerations can cause your compensation to vary outside of this range and will also be dependent on your location.

    About Us

    Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar - both within our workplace and throughout our industry.

    We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

    Eyeline Studios

    Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

    Powered by Netflix

    Netflix's investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

    Come as you are

    We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

    Salary : $120,000 - $210,000

    If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
    Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

    What is the career path for a Lead Software Engineer (Maya)?

    Sign up to receive alerts about other jobs on the Lead Software Engineer (Maya) career path by checking the boxes next to the positions that interest you.
    Income Estimation: 
    $123,167 - $152,295
    Income Estimation: 
    $146,673 - $180,130
    Income Estimation: 
    $146,673 - $180,130
    Income Estimation: 
    $176,149 - $220,529
    Income Estimation: 
    $176,149 - $220,529
    Income Estimation: 
    $156,679 - $196,968
    Income Estimation: 
    $97,257 - $120,701
    Income Estimation: 
    $123,167 - $152,295
    Income Estimation: 
    $123,167 - $152,295
    Income Estimation: 
    $146,673 - $180,130
    View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

    Job openings at Scanline VFX GmbH

    Scanline VFX GmbH
    Hired Organization Address Los Angeles, CA Full Time
    Eyeline Studios At Eyeline, Scanline VFX's virtual production division, we want to provide you with a solid foundation w...

    Not the job you're looking for? Here are some other Lead Software Engineer (Maya) jobs in the Los Angeles, CA area that may be a better fit.

    Lead Application Development Engineer

    Cloud Software Group, Inc., Los Angeles, CA

    Lead Support Engineer

    Cloud Software Group, Inc., Los Angeles, CA

    AI Assistant is available now!

    Feel free to start your new journey!