What are the responsibilities and job description for the Game Designer - Marvel Strike Force position at Scopely?
Description
Scopely is looking for a Game Designer to join our industry leading game, Marvel Strike Force team on a remote . basis
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players.
We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
The ideal candidate has experience with RPG or strategy game systems and content, and understands how game balance, controls, and aesthetics interact to create a compelling combat experience. Additionally, the candidate will be an avid player of RPG’s, strategy, and action games across multiple platforms. Reporting to the Combat Balance Lead, the Game Designer will closely collaborate with our product, art, and engineering groups to design and balance new characters and teams. You will be expected to :
Design new character kits that fit with our evolving meta
Put yourself in the mind of our players, understanding what they want from our characters and combat
Debug issues and work closely with engineers and other designers as you develop, balance, and implement characters.
Partner with combat balance leads on future updates and how it will impact the meta / combat / character(s)
Work with the testing efforts of each character and ensure they are fully tested and signed off
Work with product management and game design leadership to plan, generate and implement new characters as well as tune older characters for new teams
Review and analyze the results of your content to improve the overall combat meta
Help bring comic book characters into a mobile hero collector that excite our players and does justice to established MARVEL characters
Become a MARVEL Strike Force expert, leveraging your own experience and community feedback
What We're Looking For :
Experience working as a Designer in a combat balance role
Ability to work well within a dynamic, cross-discipline, and iterative team environment
Positive and collaborative, with an ability to receive and provide objective, useful feedback
Understanding of what makes a fun and dynamic encounter in an RPG
You’re someone who is self-motivated, who thrives in an agile environment
You have deep passion for creating polished and innovative gameplay experiences
You have good knowledge of game design and design theory
Strong communications skills, both in-person and remotely
Bonus Points :
Experience working with databases, Perforce source control, scripting, and .json
Experience playing Marvel Strike Force.
A passion for Marvel comics and movies.
A deep understanding of social, mobile, and free-to-play game systems and economies.