Demo

Game Designer II

Service Global
Sunnyvale, CA Full Time
POSTED ON 2/21/2025
AVAILABLE BEFORE 5/18/2025

Iron Systems is an innovative, customer-focused provider of custom-built computing infrastructure platforms such as network servers, storage, OEM / ODM appliances & embedded systems. For more than 15 years, customer have trusted us for our innovative problem solving combined with holistic design, engineering, manufacturing, logistic and global support services.

Job Title : Game Designer II

Location : US - Remote

Summary :

  • The main function of a game designer is to design elements of a game including characters, levels, puzzles, art and animation.
  • The typical game designer may also write various code for the game.
  • Design end-to-end games with satisfying and novel core mechanics and game loops
  • Conceptualize and develop the rules, setting, characters and stories for games.
  • Ability to write storylines and build puzzles and challenges for games.
  • Ability to work independently and manage one's time.

Minimum Qualifications

  • 3-5 years of game design experience or a minimum of 1 shipped titles that have been successful (critically acclaimed, award-winning, etc.)
  • Experience using or making games with a 3D engine (Unreal, Unity, etc.)
  • Experience leading end-to-end development efforts and designing games from concept to launch
  • Experience coordinating and collaborating with diverse cross functional teams to bring a game vision to life
  • Experience inspiring teams with your games' vision, but also actively getting into game development and prototyping and tuning the feel of the game
  • A portfolio that features some games you have prototyped or shipped, and showcases your game design skills
  • Preferred Qualifications

  • 3-5 years of game design experience or a minimum of 3 shipped titles in AAA or indie game spaces
  • Experience developing or designing mobile, AR, or VR games
  • Experience with technical aspects of game design such as scripting in Unity, or blueprints in Unreal
  • General design knowledge across a range of design specializations
  • Shipped titles as a Level Designer, a System Designer, or a Gameplay Designer
  • Mandatory Skills

    3-5 years of game design experience or a minimum of 3 shipped titles in AAA or indie game spaces Experience developing or designing mobile, AR, or VR games

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