What are the responsibilities and job description for the Graphics Software Developer_Mid-Level position at SHINE Systems?
This position will support the development of various US Navy simulators to include : a submarine periscope simulation, a submarine bridge simulation, and a ship weapons simulation.
Responsibilities will include :
- Assist with crafting real-time, three-dimensional graphics systems.
- Develop in a Linux environment and script in C and OpenGL, utilizing the Unreal graphics engine and various software packages.
This position supports a US Navy program whose mission is to design, develop, and support systems used for the measurement, acquisition, processing, and analysis of ship signature data. The program designs hardware and software for signature characterizations, signal processing, signal imaging, and advanced algorithm development. Advanced, unconventional signal processing techniques are used to assess the vulnerability of ship signatures for exploitation by threat sensors. In addition, the program designs, develops, and supports the operating fleets’ signature data collection, processing, and analysis systems, thereby ensuring commonality and interchangeability of data and systems.
This contract requires the provision of scientific, engineering, and technical support required for the design, development, fabrication, integration, test, fleet implementation, and maintenance of simulation systems. The contract provides technical engineering support for simulation and training system capabilities to existing fleet on-site maintenance personnel for the operational systems and also supports tactical testing and analysis system configurations for common simulation and tactical subsystems utilized in these trainers.
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