What are the responsibilities and job description for the Staff Software Engineer, Platform position at Technacity Group?
Our client is a unique, fast-growing AI gaming company that is building both games and an underlying proprietary game engine. Their voice-controlled AI games reach millions of customers each month. They are actively working to reach millions more players by launching their games on new platforms such as Roku and Fire TV.
The Platform team is looking for an enthusiastic engineer with deep expertise in building game engines, app platforms, or SDKs. This is a one-of-a-kind opportunity to develop a multi-platform game engine for voice-controlled AI games. As a Staff Engineer, you will be responsible for assessing the technical challenges of different TV operating systems and engineering innovative solutions to address them. You will also collaborate closely with game developers to understand their requirements and provide them with the necessary tools and capabilities to increase their velocity when building games.
They're a small and diverse team that delivers outsized impact through smart technical investments. They're looking for someone who is curious, empathetic, and a creative problem solver. You will have significant impact and visibility across our organization, collaborating with company leadership and the product teams to understand business goals, driving technical decision-making on the Platform team, and setting a standard of excellence for the broader engineering organization.
What you'll do
- Develop our multi-platform strategy and build toward our vision of a "write once, run anywhere" game engine
- Develop game engine features, tools, and SDKs for core functionalities such as rendering, voice recognition, and animations, enabling our product engineers to build delightful voice-controlled game experiences for TVs
- Work with company leadership and our product teams to inform a tech strategy that aligns with our overall business strategy
- Support the organizational growth and development of the team through process improvements and mentorship
- Dive into production issues across multiple levels of our stack and use learnings to establish best practices for observability and stability
- Develop and execute on quarterly and annual roadmaps while making effective tradeoffs that weigh business priorities, user experience requirements, and investments in foundational technology
- Collaborate with UX experts, designers, and data analysts to power best-in-class voice-controlled games
Stuff you may have done before
Must-haves
Our Stack
What's in it for you
For Pay Transparency : The base salary range for this position is $189,477 - $260,531 annually, based on a local (San Francisco) hire. The final offer amount may depend on experience, education, skills, and location. Base pay is one part of the total package that is provided to compensate and recognize employees for their work.
Salary : $189,477 - $260,531