What are the responsibilities and job description for the Technical Artist position at The Forge Interactive, Inc?
At The Forge Interactive Inc., we create world-class entertainment experiences that captivate audiences and push the boundaries of innovation.
A career at The Forge Interactive is about being part of a talented team working on some of the most creatively rewarding and ambitious projects in the industry.
You would be welcomed to a dedicated and inclusive environment where you can learn, collaborate with experts, and grow professionally.
Job Description:
We are seeking a highly skilled and innovative Technical Artist to join our team. The ideal candidate will bridge the gap between art and technology, ensuring that our artistic vision is realized through efficient and optimized technical solutions.
You will work closely with engineers to develop and implement tools, pipelines, and workflows that enhance the visual quality and performance of our games.
Key Responsibilities:
- Work with a team of graphics programmers to deliver high-quality assets that integrate seamlessly into our custom framework and asset pipeline.
- Create and optimize materials and visual effects to achieve the desired artistic vision while maintaining performance targets.
- Develop tools and scripts to automate and streamline art production processes.
- Troubleshoot and resolve technical issues related to art assets, rendering, and performance.
Requirements:
- Proven experience as a Technical Artist in the game industry.
- Experience with modern HDR color pipelines, art asset management, and packaging. Strong understanding of modeling, texturing, and lighting.
- Strong communication skills. You will be working as the sole technical artist with a team of Graphics programmers and expected to effectively translate engineering requirements to art requirements and vice-versa.
- A portfolio showcasing your technical art skills and contributions to shipped games.
Preferred Qualifications:
- Experience with art tools like Photoshop, Maya, Blender, and 3ds Max.
- Familiarity with version control systems (Perforce, Git, etc.).
- Experience with real-time VFX and particle systems.
- Experience with procedural content generation tools (Houdini, Substance Designer, etc.) is a plus.
What We Offer:
- Competitive compensation package.
- Opportunity to work on exciting and innovative projects.
- Collaborative and inclusive work environment.
- Flexible working hours and remote work options.