Demo

Effects Technical Director (All Levels)

The Walt Disney Company (France)
San Francisco, CA Full Time
POSTED ON 4/8/2025
AVAILABLE BEFORE 4/28/2025

The Effects Technical Director generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.

What You’ll Do

  • Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems
  • Responsible for setting-up and wrangle heavy particle effects and enormous crowd shots
  • Excellent pipeline scripting ability
  • Solid compositing ability, can wrangle blue-screen extractions, working understanding of Nuke
  • Can write plug-ins, debug simulations and write set up and surface shaders with proficiency
  • Can write / hack procedural surface shaders and volumetric shaders with proficiency
  • Can animate moderate objects with proficiency
  • Can pick-up new techniques quickly and easily and can debug just about anything
  • Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability

What We’re Looking For

  • 3-5 years production experience or feature film experience with effects simulation work
  • Demo reel required
  • Ability to work with competency, energy and enthusiasm within a team environment with gentle supervision to complete a shot.
  • Exhibits excellent listening and communication skills, able to receive direction and criticism
  • Excellent presentation / communication skills in dailies / shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
  • Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
  • Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look.
  • Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions.
  • Prioritizes tasks and manages time very well
  • Advanced simulation experience with either Houdini, Maya, 3DS Max or other software, and the ability to write expressions
  • C skills
  • Nice to have :
  • Linux and scripting ability in Python

  • Experience in MEL
  • The hiring range for this position in San Francisco, CA is $67,000 to $169,300 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and / or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and / or other benefits, dependent on the level and position offered.

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    Salary : $67,000 - $169,300

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