What are the responsibilities and job description for the Graphic Engineer position at TIMBER?
Graphics Engineer :
Candidate Requirements :
- Contribute to the UI / UX concept ideation, development and documentation of novel, multi-modal UI / UX concepts & information architectures for internal demos, show cars, and embedded automotive platforms
- Support rapid UI / UX prototyping of AR / VR concepts including basic 3D modeling and scene setup in game engines
- Implement and document reusable software components for embedded automotive and mobile platforms that enable highly interactive user interfaces and cutting-edge graphics effects
- Bachelor’s Degree in Computer Science, Software Engineering or related field
- Experienced in agile collaboration models (e.g. Scrum)
- Experience with various UI frameworks and technologies for embedded and mobile platforms such as Qt / QML and OpenGL
- Experience with AR / VR technologies and game engines Unity / Unreal
- Ability to analyze complex problems, recognizes and explains connections between cause-and-effect, and develops concrete, viable solutions, taking risks and obstacles into account
- Ability to manage competing project priorities and constraints
- Ability to analyze internal / external technology trends and developments. Active participation in collaborative opportunities to gain skills in new areas to support other team members
- Experience Level : 1-3 years of experience