What are the responsibilities and job description for the Worlds is hiring: Lead Audio Designer in Foley position at Worlds?
About Worlds
Worlds is a new remote-first studio from former veterans of Epic Games.
Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.
Responsibilities
- Implement sound assets (SFX, Foley, Dialogue, Music, etc.) creatively within our game
- Collaborate closely with game designers and programmers to support gameplay needs
- Establish design and mix practices that achieve the project’s audio pillars.
Requirements
What We Offer :
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