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Video Game Terrain Designer, TRADOC G-2

Yorktown Systems Group
Fort Eustis, VA Full Time
POSTED ON 5/27/2024 CLOSED ON 6/26/2024

What are the responsibilities and job description for the Video Game Terrain Designer, TRADOC G-2 position at Yorktown Systems Group?

EEO STATEMENT

Yorktown Systems Group, Inc. is an Equal Opportunity Employer. No employee or applicant for employment is denied equal opportunity because of race, color, sex, national origin, religion, age, disability, marital status, pregnancy, sexual orientation, gender identity, genetic information, any other non-merit-based factor, or other characteristics protected by law. As part of the company's equal employment opportunity policy, Yorktown Systems Group, Inc. will also take affirmative action as called for by applicable laws and Executive Orders to ensure that minority group individuals, females, disabled veterans, recently separated veterans, other protected veterans, Armed Forces service medal veterans, and qualified disabled persons are introduced into our workforce and considered for promotional opportunities.

ABOUT THE ORGANIZATION

Yorktown Systems Group, Inc. is a committed team of dedicated former military and civilian professionals who believe in providing ethical and quality services to Government customers. Our leadership team is composed primarily of Veterans who are now serving in a corporate environment rather than in uniform. Our customer's missions become our own and we are committed to working as a team to achieve success.

Because of the depth and experiences of our corporate leadership, we can assure all our customers that "we will do what we say we can do" and will focus on our customer's missions rather than corporate goals. Our business model is based on a personal commitment from our leaders to maintain contact with our customers to continually and consistently gauge our performance.

Yorktown Systems Group was founded on the idea that providing quality and ethical services with a laser focus on our customer's goals is an effective long-term business model. Our mission, therefore, is to help our customers meet their requirements and goals.

The contractor will not discharge or in any other manner discriminate against any employee or applicant for employment because such employee or applicant has inquired about, discussed, or disclosed the compensation of the employee or applicant or another employee or applicant. This provision shall not apply to instances in which an employee who has access to the compensation information of other employees or applicants as a part of such employee's essential job functions discloses the compensation of such other employees or applicants to individuals who do not otherwise have access to such information, unless such disclosure is in response to a formal complaint or charge, in furtherance of an investigation, proceeding, hearing, or action, including an investigation conducted by the employer, or is consistent with the contractor's legal duty to furnish information.

Job Title
Video Game Terrain Designer, TRADOC G-2
Location
Fort Eustis, VA - Fort Eustis, VA 23604 US (Primary)
Category
Contractors
Job Description

Summary:

Yorktown Systems Group is seeking a highly qualified and versatile Video Game Terrain Designer to provide professional services and support to the Training and Doctrine Command (TRADOC) G-2. The TRADOC G-2 facilitates and acts as the principal enabler for continuous learning across all TRADOC lines of effort through acquiring, analyzing, creating, organizing, applying and transferring data, information, and knowledge in the context of current and future operations. The G-2 is responsible for delivering the Operating Environment to facilitate the training of deploying units on joint, national and interagency information, emerging asymmetric capabilities gleaned from world-wide operations; integrating processes, practices, concepts and materiel capabilities into Joint and Service DOTMLPF solutions; and coordinating with the training centers to provide realistic enemy and environmental signatures into models and simulations in support of realistic training.

 

The Operational Environment Center (OEC) Gaming and Visualizations (G&V) branch provides 3D visualizations, dynamic scenarios, and games for training which replicate the operational environments encountered by Department of Defense personnel. The OEC G&V Terrain Designer is an integral part of the G&V team integrating with all disciplines (3D Modelers, Programmers, Scenario Designers, and Videographers) and would be responsible for analyzing, designing, and building video game terrain from existing data sources to match real-world locations.

 

Specific duties may include, but are not limited to:

  • Examine source documents, data, and materials to of real-world terrain and translate for use in digital and video gaming environments.
  • Resolve conflicting information between different terrain, GIS, and map data sources.
  • Develop digital terrains in various gaming engines for use in OEC games and visualizations.
  • Identify requirements and implement techniques necessary to solve digital terrain issues.
  • Assist in the research of new software applications with regards to constructive and virtual training.
  • Attend meetings and briefings pertinent to the acquisition of information regarding recent battlefield events as required.
  • Support the OEC multi-echelon training mission.

 

Required Qualifications:

  • Associates degree in Video Game Design, or a related field. A Bachelor’s degree in Computer Science is preferred or related area with game programming coursework, and game programming skills.
  • Ability to construct and elaborate on environments and objects based on key reference or concepts - Buildings, terrain, roads, foliage etc.
  • Experience managing polygon count and texture budgets.
  • Experience creating atmospheres, detail textures, and skyboxes/skydomes.
  • Able to work as a member of a team meeting functional, technical, and aesthetic goals for content ranging from models and textures to implementation into gaming engines.
  • Familiarity developing in at least one game engine (Unity, Unreal Engine 4, and/or VBS3) is required.
  • Working knowledge of 3DS Max, Maya, or similar tools for high and low poly modeling are beneficial.
  • Ability to prioritize several tasks at once, able to solve problems individually and as a team.
  • Previous military experience preferred.
  • Due to the nature of the government contract requirements and/or clearance requirements, US citizenship is required

 

Clearance: Secret clearance is required.

 

Location: FT Eustis, VA.

 

Travel: Some travel may be required.

Job Requirements
Job Type
Full-time
Exemption Type
Exempt
Travel
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