What are the responsibilities and job description for the Associate Technical Designer position at ZeniMax Online Studios?
Overview
ZeniMax Online Studios is seeking an Associate Technical Designer to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. This role will work closely with technical leads to help determine experience and content authoring workflows with the intention of supporting a live service game. Aside from building foundational gameplay elements, a developer in this position will provide support to a multitude of feature teams on how to build content using nascent tools and pipelines.
The preferred location for this role is Hunt Valley, MD, Austin, TX, Madison, WI, San Diego, CA, or Seattle, WA. Will consider remote.
Responsibilities
- Collaborate with feature teams on designs of systems and mechanics with a focus on implementation approach
- Prototype modular gameplay pieces to be used to propagate gameplay features throughout the world
- Provide support in determining usability and extensibility of production content workflows
Qualifications
- Experience working with scripting environments and suites
- Hands-on experience implementing gameplay elements and game content
- Ability to work collaboratively in a cross-discipline development environment
- Strong verbal and written communication skills
Preferred Skills
- Familiarity with programming languages and environments
- Experience working in popular industry content editors (Unity, Unreal)
- Experience developing a live service and/or open-world game
- Experience working with nascent development tools
- Wide experience working with various areas of design, including combat, narrative, and level design
Salary Range
Associate Technical Designer - The typical base pay range for this position at the start of employment is expected to be between $50,000 - $100,000 per year.
ZeniMax has different base pay ranges for different work locations within the United States, which allows us to pay employees competitively and consistently in different geographic markets. The range above reflects the potential base pay across the U.S. for this role; the applicable base pay range will depend on what ultimately is determined to be the candidate’s primary work location. Individual base pay depends on various factors, in addition to primary work location, such as complexity and responsibility of role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time.
At ZeniMax certain roles are eligible for additional rewards, such as merit increases and discretionary bonuses. These awards are allocated based on individual performance and are not guaranteed. Benefits/perks listed here may vary depending on the nature of employment with ZeniMax and the country work location. U.S.-based employees have access to healthcare benefits, a 401(k) plan and company match, short-term and long-term disability coverage, basic life insurance, wellbeing benefits, paid vacation time, paid sick and mental health time, and several paid holidays, among others.
This position is in a union and represented by the Communication Workers of America.
We embrace diversity, equity, and inclusion in everything we do – from recruiting for our studios, publishing and operations to fostering safe and respectful workplaces that encourage collaboration. Our culture is based on principles of respect, inclusion, and fair treatment and we welcome anyone into our family without regard to race, religion, gender identity, sexual orientation, or age.
Our diversity fuels our innovation and inspires us to create game worlds that bring us closer to the global community of players we serve.
Salary : $50,000 - $100,000