GAMUCATEX Remote Work Full-time Part-time
Salary Unpaid
Do you also think it would be great to have a beautiful game that can bridge the gap between an entertainment history game and learning? Would you like to set an art style for our Viking card-based game and manage our team of Visual Artists?
We are looking for someone that can lead our art team of 6 artists and collaborate with our historians and game designers to refine our art style into something unique and eye-catching.
About us
Welcome to GAMUCATEX – the indie startup fueled by a burning passion to weave history into enchanting gaming experiences! While our heart is in Copenhagen, our diverse team spans the entire globe. We are passionate about history and games, and you'll definitely have the opportunity to learn everything you're willing to know with us. We thrive on collaboration, creativity, innovation, and pure passion. Always ready to lend a hand, we're dedicated to crafting games that resonate and invite you to cozy up for a hygge-filled evening of entertainment. 🎮✨ Join us on this epic journey where gaming meets history!
About our game
Tectonicus: on the edge of war, synthesizes mechanics of turn-based strategies, auto-battlers and card games. To succeed, you are to use strategic thinking when placing heroes, commanders and units on the board, as well as building synergic decks that emphasize each faction’s unique strengths.
Apart from online and local PvP battles, Tectonicus will be featuring a full-scale story mode. The player will be called to restore the historical truth lost in contradicting accounts and theories, rewritten history and scholars’ disputes, by reincarnating significant battles and living through them as warlords, across centuries.
About your department
You will be joining the Art Department which is responsible for creating visual assets for the game in the startup. It is a small team of passionate creatives that range from 3D artists to VFX artists to animators and illustrators.
Responsibilities:
The responsibilities between the Art Director and Art Lead are to manage our small art team, facilitate art meetings, set art goals and tasks with coordination of the Producer, Historians, and Game Director. The artists will make artistic visuals based in historical accuracy such as 3D objects, animations and illustrations of historical characters, gameplay UI, environments, narrative assets and more.
You will organize, plan and run one weekly art meeting. Additionally, you will be required to go to our bi-weekly (once every two weeks) leads meeting to communicate with the other teams about the game, your team, and company goals and struggles.
Your duties:
Skills & Requirements
If you are good with art and communication you might be the right person. Our Art Director/ Art Lead should know about sketching, coloring, shadows, composition, and anatomy. You don't need to have many years of management experience, but we need someone who is interested in growing in this area.
Pluses (Good to have)
Details
The position can either be onsite, hybrid, or remote, or full-time. As we are currently seeking funding, the position will be unpaid but can contribute to an internship. Our offices are located in three locations: Copenhagen at Amager/Nørrebro and Frederiksberg.
What we offer you (And perks)
At GAMUCATEX, we are devoted to cultivating a diverse and inclusive workplace. We value the unique perspectives, experiences, and talents that each team member brings. Our commitment to an inclusive recruitment process ensures equal opportunities for all applicants. We encourage individuals from all backgrounds, cultures, and walks of life to apply. Join us in fostering a workplace where everyone feels welcomed, respected, and empowered to contribute their best.
We will start the interviews in April/May. Until then, if you are interested, send us your application 🙏🏼
For more information or questions please contact us at job@gamucatex.com or phone number 45 25722969
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