Gamucatex Remote Work Part-time Full-time
Salary Unpaid
Do you dream of crafting innovative gameplay experiences that bring history to life? Are you fascinated by the Vikings and the idea of designing engaging mechanics for a historically accurate game? Join GAMUCATEX, where you’ll play a pivotal role in shaping the gameplay of our card-based strategy game set in a rich, historical universe.
We’re seeking Game Designers who are passionate about storytelling through gameplay and ready to collaborate with a talented and diverse team of developers, artists, and historians to bring this vision to life.
About us
Welcome to GAMUCATEX – the indie startup fueled by a burning passion to weave history into enchanting gaming experiences! While our heart is in Copenhagen, our diverse team spans the entire globe. We are passionate about history and games, and you'll definitely have the opportunity to learn everything you're willing to know with us. We thrive on collaboration, creativity, innovation, and pure passion. Always ready to lend a hand, we're dedicated to crafting games that resonate and invite you to cozy up for a hygge-filled evening of entertainment. 🎮✨ Join us on this epic journey where gaming meets history!
About our game
Tectonicus: On The Edge Of War, synthesizes mechanics of turn-based strategies, auto-battlers and card games. To succeed, you are to use strategic thinking when placing heroes, commanders and units on the board, as well as building synergic decks that emphasize each faction’s unique strengths.
Apart from online and local PvP battles, Tectonicus will be featuring a full-scale story mode. The player will be called to restore the historical truth lost in contradicting accounts and theories, rewritten history and scholars’ disputes, by reincarnating significant battles and living through them as warlords, across centuries.
About your Department
You will be joining the Game Design Department, which serves as the creative heart of the startup. This team is responsible for shaping the core gameplay experience, designing innovative mechanics, and ensuring the game's vision aligns with our mission of blending historical accuracy with engaging entertainment. Your work will involve close collaboration with other departments, including Art, Development, and History, to bring our game world to life.
Together, we strive to craft immersive, fun, and balanced experiences that captivate players and resonate with our growing community.
About your role
We are looking for talented team members who can contribute to designing and refining gameplay experiences that captivate our players. This includes creating and balancing core game mechanics, crafting engaging missions, and collaborating with artists, developers, and history consultants to bring the game's vision to life.
Your work will help craft the overall game experience, ensuring it remains true to our vision while providing an enjoyable and immersive experience for players.
Responsibilities:
As a Game Designer at GAMUCATEX, your responsibilities will include:
About you
You have either graduated from or are currently pursuing studies in game design or a related field, with a strong foundation in designing gameplay mechanics, crafting engaging player experiences, and translating creative ideas into actionable designs.
You are a problem-solver at heart, capable of identifying opportunities to enhance the gameplay experience and showcasing our game’s unique features in ways that resonate with players.
You are also a collaborative team player who thrives in multidisciplinary and diverse environment. Our team includes game developers, narrative designers, artists, business developers, and historians, so being able to bridge diverse expertise and contribute your own perspective is essential.
It’s a bonus if you’re eager to get involved in cross-functional projects, such as applying for funding, organizing playtests, or participating in events to showcase the game. As we are an indie studio with a passion for crafting unique gaming experiences, an interest in or knowledge of indie games and their development process is highly advantageous.
Skills and Requirements:
Pluses:
Experience in the following areas would be a great bonus:
Details
This position can be either full-time or part-time and you are requested to commit between 20 -30 hours a week.
The position can either be onsite, hybrid, or remote, with some flexibility.
As we are currently seeking funding, the position will be unpaid but can contribute to an internship.
Our offices are located in three locations: Copenhagen at Amager/Nørrebro and Frederiksberg.
What we offer you (and perks)
Planned interview process
We plan to carry out two rounds of online interviews in April/May we imagine an online interview, potentially on a weekend.
Starting date, as soon as possible/ in 2025 (2026 might be possible) Please note we reply as fast as possible, but not always as fast as big corporates, and that as we send a lot of mail some might reach your spam folder, so please make sure to check that folder.
At GAMUCATEX, we are devoted to cultivating a diverse and inclusive workplace. We value the unique perspectives, experiences, and talents that each team member brings. Our commitment to an inclusive recruitment process ensures equal opportunities for all applicants. We encourage individuals from all backgrounds, cultures, and walks of life to apply. Join us in fostering a workplace where everyone feels welcomed, respected, and empowered to contribute their best.
For more information or questions please contact us at job@gamucatex.com or phone number 45 25722969
SoMe Manager and content creator for a fast growing game studio with a viking/history strategy game
Gamucatex, Frederiksberg,
Art Director with Experience for a fast growing game studio with a viking/history strategy game
Gamucatex, Frederiksberg,