What are the responsibilities and job description for the Graphics FE Implementation Engineer position at Apple?
Summary
Description
Minimum Qualifications
- Scripting experience in python, tcl, Perl, or Data manipulation
- BS 10 years of relevant experience
Key Qualifications
Preferred Qualifications
- Experience driving block level synthesis and optimizations
- Experience with RTL design improvement for optimal Area, Timing Power
- Experience debugging complex logic equivalence issues and in netlist checks to validate functionality and netlist quality
- Experience implementing ECOs for functionality and timing
- Experience with one or more of: reset domain, multi-clock domain, multi-power domain (UPF), linting tools across RTL and Gate-Level
- Collaboration with Physical Design and Timing Analysis teams on physical concepts (floor-planning, placement, congestion, and timing constraints)
- Demonstrated ability to solve complex problems across multiple technical domains
- Ability to analyze architectural critical paths and drive multi-block closure across RTL Design and Physical Design teams
- Develop and Drive adoption of innovative methodologies across projects and teams
- Familiarity with DFT insertion
- Familiarity with simulation, debugging tools and experience of working closely with design verification team
- Experience working on GPUs/CPUs is desirable
Education & Experience
Additional Requirements
Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.