What are the responsibilities and job description for the Environment Artist Job at Bit Reactor in Cockeysville position at Bit Reactor?
Content Summary : Environment Artist at Cockeysville, for Bit Reactor
Bit Reactor is in search of an Environment Artist to join us in exploring and expanding the Star Wars universe. Our environments are populated with a variety of assets that range from architecture, hard surface objects, and organic forms that will be both familiar and new to fans. You will work with other members of the art, cinematics, and design teams to craft beautiful worlds that will be visually stunning yet technically performant and fun to play.
Responsibilities :
- Create both modular and unique environment assets with varying scales of complexity.
- Possess modeling skills with a mixture of hard surface and organic assets.
- Develop game assets from a mix of reference images and concept art.
- Work with the Environment Lead to create immersive environments while maintaining the project's visual direction.
- Produce game assets that work within design specifications and performance needs.
- Implement, iterate, and review assets in engine.
- Collaborate with Level Design, Lighting, VFX, and Tech Art.
Qualifications :
Bonus :
Candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test.
Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.
Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
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