Demo

Narrative Designer

Esports Tower LLC.
Santa Monica, CA Full Time
POSTED ON 2/21/2025
AVAILABLE BEFORE 5/20/2025

THE OPPORTUNITYUnknown Worlds is seeking a talented Narrative Content Designer to work on Subnautica 2. Our ideal candidate is a passionate game player and game creator with technical implementation expertise. They are self-directed, highly motivated, and enjoy working with multidisciplinary collaborative teams. This role works closely with our writers, designers, and world-building team to translate the game narrative into the gameplay experience.This is a remote position on a globally distributed team. The ideal candidate should be able to work US East Coast or Western European hours.ResponsibilitiesCollaborate with design and world teams to create dynamic, exciting encounters and events for players based on the game's narrative and lore.Work with the design team to translate game lore, history, characters, and storylines into gameplay.Expand our core set of gameplay building blocks to support new gameplay ideas.Develop and own the process for breaking down narrative beats, tasking out the necessary work across writing, world building, and gameplay design.Assist the writing team with the integration of text and voice over.Work with production and the playtest process to identify and respond to key feedback.Establish and maintain narrative design documentation as needed for the project.QualificationsExperience shipping at least 2 game titles in a design-focused role.Experience implementing gameplay in Unreal 5 engine.Ability to express narrative beats and story arc as gameplay moments in engine.Ability to lead or assist in leading cross-disciplinary strike teams as needed.Deep understanding of the foundational elements of the survival game genre, with knowledge of the Subnautica franchise.Self-managing and self-motivated; capable of taking high-level ideas and executing on them with limited guidance.Exceptional written and verbal communication.PreferencesExperience working on open world exploration games in the survival-craft genre.Experience as a narrative designer on one or more projects.Experience with open development or Early Access models engaging with large and active communities.Scripting experience (in code, proprietary tools, or visual scripting languages).Excellent writing skills.#J-18808-Ljbffr

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