What are the responsibilities and job description for the Gameplay Engineer - Creator Tools (Senior / Staff / Principal) position at Gym Class?
SUMMARY
Submit your CV and any additional required information after you have read this description by clicking on the application button.Gym Class is a top rated game on the Meta Quest platform (58K ratings, 4.9 stars). Millions of players globally have downloaded GC to make friends, explore social worlds, and compete to become a star. Our community formed around social basketball, and is now rapidly expanding interests and gameplay - including football, baseball, and much more.
In this role, you’ll drive our Creator Tools roadmap, improving and creating new experiences and features for our amazing content creator community. Things like cameras, drones, replay systems, spatial streaming, and camera effects. Collaborate with other disciplines and flex your creative and engineering muscles at the same time in this unique role. Note -
- VR experience not required and this is not a prototyping role. Your work will ship.
The company is backed by top technology and sports investors, including Andreessen Horowitz (a16z), Y Combinator, National Basketball Association (NBA), the Golden State Warriors, and top player-investors like Kevin Durant, Danny Green, Zaza Pachulia, Andre Iguodala, and Lonzo Ball.
Join Gym Class if you'd like to work at the frontier of social gaming, love to ship great work that has a direct impact on a product and company, enjoy fast feedback cycles from a hungry community, and want to build your career with a fast-growing startup.
WHAT YOU'LL DO
Develop New Features : Expand our Creator Tools Suite to allow maximum creativity.
Engagement : Direct connection with our Content Creators and community to share their passion and entertainment.
Creative Ownership : Become a subject matter expert in this unique vertical where you connect to the people who use your work and can have a creative imagination.
Collaborate on Accessibility & User-Friendliness : Work with cross-disciplinary teams to enhance the overall player experience.
QUALIFICATIONS
Proficiency in Unity : Experience creating and shipping games in Unity (Required).
Knowledge of C# : Demonstrated proficiency in C# programming.
Gameplay Engineering Skills : Understanding of core gameplay interactions and physics.
Multiplayer Game Development : Expertise with real-time multiplayer game development.
Optimization Skills : Good at game optimization to yield the highest performance; experience with mobile game development in Unity is a plus.
Team Collaboration & Problem-Solving Abilities : Capability to communicate effectively across various disciplines and creatively address challenges.
PAY AND BENEFITS
Salary ranges may be inclusive of several career levels and will be narrowed during the interview process based on a number of factors, including the candidate’s experience, qualifications, and location. Additional benefits for this role include : equity; medical, dental, and vision benefits; and retirement matching.
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