What are the responsibilities and job description for the Senior/Principal Software Engineer - Client position at Manticore Games?
We are looking for a Senior / Principal Software Engineer to develop gameplay features and systems for our new action-packed combat-focused MMO developed in Unreal Engine. Our headquarters are located in San Mateo, CA but this role can be fully remote.
Responsibilities
Design, develop and implement gameplay, UI and systems in Unreal Engine and C .
Develop client and server networked gameplay code.
Work with the Production, Design, Art and QA teams to plan, implement and iterate on game concepts and features.
Integrate gameplay systems with other parts of our platform.
Maintain and extend engine code.
Develop tools and pipelines that support high performance use of user generated content.
Requirements
4 years of game development programming experience using C .
Experience using Unreal Engine.
Experience developing for PC or console platforms.
Ability to collaborate effectively across disciplines such as art, design and engineering.
Proven problem-solving and application of good software engineering practices.
BS degree in Computer Science or a related field, or significant industry experience as the degree equivalent.
Pluses
Experience working on games that have significant online components such as MMOs.
Experience in auditing and improving client security of a game.
Experience in graphics debugging, profiling, and optimization, especially in Unreal Engine.
Technical knowledge of networked client / server systems, game security, or experience with implementing solutions that combat game cheating.
Experience with real-time physics simulation systems (Chaos, Physx etc.)
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