What are the responsibilities and job description for the Principal Software Engineer - Client position at Manticore Games Inc.?
We are looking for a Principal Software Engineer to develop gameplay, UI and systems for our new action-packed combat-focused MMO developed in Unreal Engine. Our headquarters are located in San Mateo, CA but this role can be fully remote.
Responsibilities
- Design, develop and implement gameplay, UI and systems in Unreal Engine and C .
- Develop client and server networked gameplay code.
- Work with the Production, Design, Art and QA teams to plan, implement and iterate on game concepts and features.
- Integrate gameplay systems with other parts of our platform.
- Maintain and extend engine code.
- Develop tools and pipelines that support high performance use of user generated content.
Requirements
Pluses
Perks
132,000 / year to $225,000 / year
A reasonable estimate of the current US base salary range for this position is salary (the range listed above) equity benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within that range, individual pay is determined by work location and additional factors, including but not limited to job-related skill sets, experience and training, education, licensure and certifications, and other business and organizational needs. Please note that the compensation details listed in US role postings reflect the base salary only, and do not include discretionary bonus (if any, based on individual and organizational performance), equity, or benefits.
Your recruiter can share more about the specific salary range for your preferred location during the hiring process.
Salary : $225,000