Demo

Software Engineer II - Gameplay Systems (NST)

Nintendo
Redmond, WA Full Time
POSTED ON 3/8/2025
AVAILABLE BEFORE 4/5/2025
Nintendo Software Technology Corporation

Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Gameplay and Systems Engineer, you will have a desire for working on core systems game play features. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Description Of Duties

  • Assists in developing, writing, testing, debugging, and implementing code in C or other relevant languages.
  • Works with other team members to implement gameplay systems, engine code and other features to support game development projects.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo’s high standard of quality and timeliness.

Summary Of Requirements

  • 3 or more years of software engineering experience in the relevant field.
  • Understanding of core technologies, toolsets, and common workflows for video game development.
  • Ability to write clear, maintainable, and portable code.
  • Ability to solve engineering problems by applying entry level specialty.
  • Ability to read and debug other engineers’ code.
  • Good understanding of interactive entertainment methodologies and production pipeline.
  • Knowledge of the relevant programming languages (C/C /C#)
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.

This position includes a base salary range of $104,261 - $156,391 annually, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off. Please see our Benefits & Perks page for more benefits information. Fixed term employees are eligible for all listed employee benefits except tuition reimbursement.

For more information about NST, click here.

Salary : $104,261 - $156,391

If your compensation planning software is too rigid to deploy winning incentive strategies, it’s time to find an adaptable solution. Compensation Planning
Enhance your organization's compensation strategy with salary data sets that HR and team managers can use to pay your staff right. Surveys & Data Sets

What is the career path for a Software Engineer II - Gameplay Systems (NST)?

Sign up to receive alerts about other jobs on the Software Engineer II - Gameplay Systems (NST) career path by checking the boxes next to the positions that interest you.
Income Estimation: 
$97,257 - $120,701
Income Estimation: 
$123,167 - $152,295
Income Estimation: 
$146,673 - $180,130
Income Estimation: 
$176,149 - $220,529
Income Estimation: 
$97,257 - $120,701
Income Estimation: 
$123,167 - $152,295
Income Estimation: 
$77,657 - $95,021
Income Estimation: 
$97,257 - $120,701
Income Estimation: 
$123,167 - $152,295
Income Estimation: 
$146,673 - $180,130
View Core, Job Family, and Industry Job Skills and Competency Data for more than 15,000 Job Titles Skills Library

Job openings at Nintendo

Nintendo
Hired Organization Address Redmond, WA Full Time
Nintendo of America Inc. About Nintendo of America : From the launch of the Nintendo Entertainment System™ more than 30 ...
Nintendo
Hired Organization Address Redmond, WA Full Time
Nintendo of America Inc. About Nintendo of America : From the launch of the Nintendo Entertainment System ™ more than 30...
Nintendo
Hired Organization Address Redmond, WA Full Time
Nintendo of America Inc. About Nintendo of America : From the launch of the Nintendo Entertainment System more than 30 y...
Nintendo
Hired Organization Address North Bend, WA Full Time
Nintendo of America Inc. About Nintendo of America : From the launch of the Nintendo Entertainment System ™ more than 30...

Not the job you're looking for? Here are some other Software Engineer II - Gameplay Systems (NST) jobs in the Redmond, WA area that may be a better fit.

Gameplay Systems Engineer

Final Strike Games, Bellevue, WA

AI Assistant is available now!

Feel free to start your new journey!