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PlayStation Global
Bend, OR | Full Time
$93k-107k (estimate)
2 Months Ago
PlayStation Global
Bend, OR | Full Time
$93k-107k (estimate)
2 Months Ago
Senior Build and Integration Engineer
$103k-119k (estimate)
Full Time 2 Months Ago
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PlayStation Global is Hiring a Senior Build and Integration Engineer Near Bend, OR

Senior Build and Integration Engineer

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title.

We are seeking a Senior Build and Integration Engineer, responsible for architecting, implementing, and maintaining the Bend Studio code and data build pipeline infrastructure and providing tooling and oversight of a regular cadence of large-codebase integration.

Responsibilities:

  • Solve problems with existing pipelines, focusing on simple, robust, and performant solutions.
  • Upgrade, evolve, and maintain existing infrastructure, including build server configurations, build scripts and the code and data pipelines.
  • Support build release and patching pipeline, build deployment tool suite, code integration, testing utilities, and packaging pipeline.
  • Continually integrate large multi-language code bases with minimal interruptions to the team.
  • Interface with everyone on the team: get to the bottom of simple and complex problems. Provide direct solutions.
  • Collaborate with IT to ensure a broad understanding of approaches and solutions.
  • Write clear, maintainable, portable, and highly functional scripts and code.
  • Test and document work produced.
  • Create and manage complex build branching schemes.
  • Implement and maintain effective reporting systems to facilitate team needs.
  • Independently undertake research prior to starting a new system or task to ensure implementation effectively meets defined goals.
  • Optimize toolchain systems to full advantage of target hardware and architecture.
  • Maintain a clear understanding of personal and team task lists and project milestones to ensure goals will be met from a scope, schedule or game-play perspective.
  • Clearly communicate updates and concerns to the Technical Director.
  • Present complex technical issues to both programmers and other less technical team members.

Requirements:

  • Minimum 3-5 years industry experience or related experience.
  • One or more published titles.
  • Up-to-date experience and knowledge of scripting languages.
  • B.S. in computer science, engineering or relevant curriculum.
  • Excellent C/C skills.
  • Experience in a wide-range of game engine and toolchain systems (e.g., rendering pipelines, file IO, memory management, performance evaluation and tuning, input systems)
  • Strong knowledge of production development tools including compilers, build tools, IDEs, CI/CD, source code, and asset control systems, and integration with 3D editing packages.
  • Extensive knowledge of Perforce.

Job Summary

JOB TYPE

Full Time

SALARY

$103k-119k (estimate)

POST DATE

07/14/2024

EXPIRATION DATE

09/13/2024

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